AI Insights · Timothy · January 2022
Top 5 Stickman Games on iOS in Australia, Q4 2021
Explore the performance of the top 5 Stickman games on iOS in Australia during Q4 2021. From weekly downloads to active users, see how these games fared.
In the fourth quarter of 2021, the top 5 Stickman games on iOS in Australia showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Stickman Hook from MADBOX saw a notable increase in weekly revenue, peaking at approximately $156 in the week of December 20. Weekly downloads fluctuated, starting at 3.3K in late September and reaching a peak of 5.6K in the last week of December. Active users consistently grew, from 14.2K in late September to 20.9K by the end of December.
Stick Red boy and Blue girl did not generate any revenue during this period. However, the game experienced a decline in weekly downloads, starting at 2.4K in late September and decreasing to around 535 by the end of December. Active users also saw a downward trend, from 2.8K to 912 over the quarter.
Stick War: Legacy from Max Games Studios had a varied revenue pattern, with a peak of $1.1K in the last week of December. Weekly downloads showed a gradual increase, starting at 695 in late September and ending at 900 in the final week of December. The game maintained a steady rise in active users, growing from 2.3K to 2.6K throughout the quarter.
Light-It Up from Crazy Labs generated minimal revenue, with peaks around $50. Weekly downloads showed fluctuations, with a high of 759 in early November and ending at 453 in the last week of December. Active users increased from 646 in late September to 1.1K by the end of December.
Supreme Duelist had no revenue during this period. Weekly downloads remained relatively stable, with a slight peak at 502 in late October and ending at 464 in the last week of December. Active users saw a steady increase from 1.6K in late September to 2.1K by the end of December.
For more detailed insights and data, visit Sensor Tower.